Brawl Stars crossed a milestone in February 2026 that few mobile games ever reach: a roster of 100 playable characters. The 100th Brawler, Sirius, arrived as an Ultra Legendary — only the second of that rarity tier in the game’s history — with a mechanic unlike anything seen before. His Super collects Shadows from defeated enemies and summons up to three Brawler copies to fight alongside him, effectively letting one player field a four-character team. It landed with the weight the occasion demanded.
But Sirius wasn’t the headline that mattered most to serious players. The February 2026 update used the 100-Brawler milestone as the backdrop for a foundational overhaul of how trophies, matchmaking, and progression work — and the implications for what progress in this game actually means changed significantly as a result.
The most consequential change was the retirement of the old trophy reset system. For years, Brawl Stars operated on a seasonal reset that pulled players’ trophy counts back down at regular intervals, regardless of how hard they had climbed. That system is now gone.
In its place is a Prestige framework built around permanent save points: once a Brawler reaches 1,000 trophies, those trophies are locked in forever. The floor doesn’t drop. Prestige Ranks 1 through 3 then build on top of that foundation, rewarding continued elite performance with titles and cosmetics that mark genuine long-term achievement.
The Buffies system also saw a significant rework. Mythic Gears were removed entirely — players received full value back — and replaced with enhanced Buffie effects tied to individual Brawlers. The result is that maxed characters now look different than they did six months ago, with Buffies playing a more central role in what “fully upgraded” actually means for each specific Brawler.

All of this has had a measurable effect on what those accounts are now worth. Previously, a high-trophy profile was partly a snapshot of a particular seasonal grind — impressive, but subject to decay. Now that trophy floors are permanent, the progress they reflect is locked in a way it never was before.
Supercell has also been expanding the roster at an accelerated pace. Three new Brawlers were announced in the April 2026 Brawl Talk — Damian, Starr Nova, and Bolt — continuing a pattern of consistent additions that keeps the meta shifting and rewards players with large, diversified rosters. Each new Brawler is a new unlock, a new upgrade path, and a new potential Hypercharge to work toward.
A hundred Brawlers is a number that would have seemed absurd when the game launched. Now it’s a baseline, and the permanent Prestige system means that the progress built around it carries more weight — and stays put in a way it never did before.
